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Recovery of Amicas
09 February 2019 10a
Atomic Empire in Durham

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       Recovery of Amicas

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Main » 2017 » July » 15 » Security and Investigations
8:29 AM
Security and Investigations

None would deny that opportunities for great adventure lie within the dank dungeons, winding caves, and sprawling wildlands of the world. However, the place where characters come back to sell their treasures, rest, and live their lives can hold excitement as well. Filled with people, businesses, intrigue, and secret locations, cities can provide adventure hooks on literally every street corner.



System:  Pathfinder      GM:  Robyn, Michelle



Fumble: Whenever an attacker rolls a natural 1 on the die, the attack misses and there is the threat of a fumble. The attacker must immediately make a confirmation roll, using their full base attack bonus (and accompanying modifiers). If the attack roll would miss the target, the attacker fumbles. The attacker will then roll a d10 which will determine the result of the fumble. An attacker can only fumble once per combat.

Death: When a character dies they roll for a chance of Divine Intervention from their Deity. A d100 will be rolled and if the result is 95 (90 for clerics) or above the character comes back to life with 0 HP. If they fail a cleric or paladin in the party can also attempt the same roll. There may be additional effects from coming back from the dead for the character as determined by the GM, especially if saved by a diety other than the characters.

Ammunition: You do not need to keep up with the number of arrows/bolts/bullets/darts used. It's assumed you’ll recover what you can after each battle and reuse them.

Rations: You don’t need to purchase or keep track of rations. It's assumed you have them and will resupply yourselves as you go along.



Pre-generated: 15 Point Buy (no stats below 8) - Core Rulebook Only

Kilo Azurefist (2)
Female - Dwarf - Paladin
Zachariah Toll (2)
Male - Human - Wizard
Bashwell 'Basher' (1)
Male - Half-Orc - Barbarian
Volkhar Axefist (2)
Male - Dwarf - Rogue
Charna Siavash (1)
Female - Human - Cleric
Koron Aedrhule (1)
Male - Human - Fighter
Corgwyn (2)
Female - Elf - Sorcerer
Corgan Flashbottom (1)
Male - Halfling - Rogue
Turan (1)
Male - Human - Rogue
Cronan (2)
Male - Halfling - Barbarian
Catinca 'Tinca' (1)
Female - Halfling - Bard
Darchak (1)
Male - Half-Orc - Cleric
Brunhilda (2)
Female - Human - Fighter



Hangman's Noose - U2 Paizo  [Robyn]

  02/13/16 (Tinca, Corgan, Kilo, Turan)    -    03/12/16 (Tinca, Basher, Corgan, Kilo)

Rise of the Goblin Guild - U2 Paizo  [Michelle]

  04/22/17 (Kilo, Brunhilda) 

Rise of the Goblin Guild - U2 Paizo  [Michelle]

  07/15/17  (Brunhilda, Charna)


Category: Pathfinder | Views: 788 | Added by: Michelle
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    Pathfinder [5]
    A fantasy role-playing game that extends and modifies the Dungeons & Dragons' 3.5 rules.
    Dungeons & Dragons [2]
    A fantasy role-playing game widely regarded as the beginning of modern role-playing games.
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    A "swashbuckling and sorcery"-themed tabletop role-playing game set in the fictional world of Théah.
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    Homebrew [1]
    Unpublished, user created game systems.
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    A role-playing game based on feudal Japan with influences from other East Asian cultures.

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